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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Press X or Die - Latest Comments</title><link>http://pressxordie.disqus.com/</link><description></description><atom:link href="https://pressxordie.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Thu, 10 Dec 2015 10:27:48 -0000</lastBuildDate><item><title>Re: Good old Games Fumble Dungeon Keeper 2</title><link>http://pressxordie.com/2011/09/01/good-old-games-fumble-dungeon-keeper-2/#comment-2403203546</link><description>&lt;p&gt;I have to add that I haven't tried the GOG version as I don't see why I should have to buy the same game twice. The version I have by Sold Out Software has run on windows XP and Windows 7 without problems except in the very last very large rounds where you couldn't reload very large saved game files so after a certain point in the game you had to play to the end of that round in one session. In the very large rounds it tended to crash after a while so it was necessary to frequently save up to just before the point where it would no longer reload then hope it wouldn't crash after that. With more powerful computers and better graphics memory nowadays this should no longer have been a problem but now thanks to Windows 10 I am unable to run my game at all.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gabby Gray</dc:creator><pubDate>Thu, 10 Dec 2015 10:27:48 -0000</pubDate></item><item><title>Re: Good old Games Fumble Dungeon Keeper 2</title><link>http://pressxordie.com/2011/09/01/good-old-games-fumble-dungeon-keeper-2/#comment-2403168466</link><description>&lt;p&gt;I can longer play Dungeon Keeper II on Windows 10 because the copy protection file in the disk is blocked by Windows 10 because of a security exploit, so I advise anyone who has some favourite old games with copy protection not to upgrade to Windows 10.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gabby Gray</dc:creator><pubDate>Thu, 10 Dec 2015 10:05:21 -0000</pubDate></item><item><title>Re: Review: Gravity Rush</title><link>http://pressxordie.com/2012/07/06/review-gravity-rush/#comment-2136832102</link><description>&lt;p&gt;i found an easter egg on chapter 20 when you fight the military's new lady if you hide in a corner in the little allyway she hits you into the building and she cant hit you when your inside but you can hit her and you also charge up faster if you walk in circles&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">cukieluver26</dc:creator><pubDate>Tue, 14 Jul 2015 19:15:07 -0000</pubDate></item><item><title>Re: Auto Modellista: How Capcom&amp;#8217;s Only Racing Game Crashed</title><link>http://pressxordie.com/2012/10/29/auto-modellista-how-capcoms-only-racing-game-crashed/#comment-1868858346</link><description>&lt;p&gt;-&amp;gt; I played this game on the XBox version and it was monotonous at best. But it gave me an idea! I was trying to list up the cars and tracks that will feature on the game I had in mind. It will have a cel-shaded style graphics but it will have an RPG-like flavor but way better executed than R: Racing Evolution. Oh well, I need the production money and connections to do this...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vanishing Boy</dc:creator><pubDate>Sun, 22 Feb 2015 03:48:14 -0000</pubDate></item><item><title>Re: How Fighting Games Fail</title><link>http://pressxordie.com/2012/03/13/how-fighting-games-fail/#comment-1401266086</link><description>&lt;p&gt;Very interesting read sir. I'm a 32 year old man, therefore I was 12 year olds when KOF 94 came out and 13 when KOF 95 came out. I was 9 year olds when I first play Street fighter 1 in 1991. The reason I'm giving you these dates is because at 9, 12 and 13 I was able to master street fighter, mortal kombat, king of fighters, Killer instinct, etc...at 32, I wouldn't be able to master anything in the current gaming scene, even if I tried.&lt;br&gt;Games back then were much, much more accessible right away. You needed to learn certain basic moves, but once you got those moves out of the way, off you went to show your skill, not how good your memory was. Today is definitely different. You need to take a college course just to understand the moves of half of the characters in a game, and then a second course to understand the moves of the remaining characters.&lt;br&gt;I remember KOF 94 was all about speed and how fast you could pull off the moves, positioning, mistakes by your opponent, etc...not memory. Also, it was slower paced, therefore it felt like a real fighting game...maybe i'm just old school.&lt;br&gt;I tried to introduce my 10 year old son to street fighter by buying him street fighter 4 in 2009...case in point - he played it about 5 or 10 times...never touched it again. It's sitting in steam, unplayed since 2009...lol, AND HE IS 9! he should be into these type of games like I was back when I was 9. Instead, he opted to go for the easier route - call of duty, starcraft 2, Super smash bros for wii...&lt;br&gt;He became 1 less player in the fighting genre who probably won't go back to it because of its complexity and feeling of not belonging.&lt;br&gt;Good read sir.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">paul</dc:creator><pubDate>Fri, 23 May 2014 13:50:17 -0000</pubDate></item><item><title>Re: PXoD Game of the Year</title><link>http://pressxordie.com/2010/12/09/pxod-game-of-the-year/#comment-1398192018</link><description>&lt;p&gt;I want to believe in the games!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Believer of Games</dc:creator><pubDate>Wed, 21 May 2014 14:42:01 -0000</pubDate></item><item><title>Re: Auto Modellista: How Capcom&amp;#8217;s Only Racing Game Crashed</title><link>http://pressxordie.com/2012/10/29/auto-modellista-how-capcoms-only-racing-game-crashed/#comment-1277853921</link><description>&lt;p&gt;Capcom make all the Moto GP games since 2008 so its not the only racing game they have every done.&lt;/p&gt;&lt;p&gt;Admitted, Moto GP games are utterly horrible as well!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Andrew Simmons</dc:creator><pubDate>Sun, 09 Mar 2014 16:14:38 -0000</pubDate></item><item><title>Re: Roll 6 or Die: Review &amp;#8211; Firefly: The Game</title><link>http://pressxordie.com/2014/01/13/roll-6-or-die-review-firefly-the-game/#comment-1205468109</link><description>&lt;p&gt;Great review. Played this 3 times and what he said is very true.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">linktalk</dc:creator><pubDate>Fri, 17 Jan 2014 02:22:54 -0000</pubDate></item><item><title>Re: Game in 3D on the Cheap</title><link>http://pressxordie.com/2010/01/17/game-in-3d-on-the-cheap/#comment-1174136644</link><description>&lt;p&gt;yss 3d joker&lt;br&gt;batman&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">justin15</dc:creator><pubDate>Sun, 22 Dec 2013 18:21:46 -0000</pubDate></item><item><title>Re: Free to Play: Team Fortress 2</title><link>http://pressxordie.com/2012/11/19/free-to-play-team-fortress-2/#comment-1139715252</link><description>&lt;p&gt;Coolest parent ever.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bluie</dc:creator><pubDate>Tue, 26 Nov 2013 11:08:13 -0000</pubDate></item><item><title>Re: KuoCole</title><link>http://pressxordie.com/2011/07/11/infamous-2-review/kuocole/#comment-900729951</link><description>&lt;p&gt;I love this game please keep Cole.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PEACH</dc:creator><pubDate>Fri, 17 May 2013 17:39:27 -0000</pubDate></item><item><title>Re: Team Fortress 2 Is Too Detailed</title><link>http://pressxordie.com/2011/01/24/team-fortress-2-is-too-detailed/#comment-831241880</link><description>&lt;p&gt;I see you read the article.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dean</dc:creator><pubDate>Sat, 16 Mar 2013 09:49:04 -0000</pubDate></item><item><title>Re: Team Fortress 2 Is Too Detailed</title><link>http://pressxordie.com/2011/01/24/team-fortress-2-is-too-detailed/#comment-830689971</link><description>&lt;p&gt;Tf2. Isn't too detailed you just have a shit computer&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">A gamer who gives a shit</dc:creator><pubDate>Fri, 15 Mar 2013 21:01:46 -0000</pubDate></item><item><title>Re: How to Get Into Tabletop Role-playing</title><link>http://pressxordie.com/2013/03/11/how-to-get-into-tabletop-role-playing/#comment-827468756</link><description>&lt;p&gt;Suggestion #1:  start with Pathfinder:  it's the best system I am aware of with so much material freely available online.  &lt;a href="http://d20pfsrd.com" rel="nofollow noopener" target="_blank" title="d20pfsrd.com"&gt;d20pfsrd.com&lt;/a&gt; is probably the best site for rules (&lt;a href="http://paizo.com/prd" rel="nofollow noopener" target="_blank" title="paizo.com/prd"&gt;paizo.com/prd&lt;/a&gt; is the official one)&lt;/p&gt;&lt;p&gt;Suggestion #2: like the storytelling aspect?  find it hard to book hours of time to sit and play? consider play by post -- it's slower, but much more forgiving as far as sheduling goes.  Also, the story tends to be richer.  &lt;a href="http://rpgcrossing.com" rel="nofollow noopener" target="_blank" title="rpgcrossing.com"&gt;rpgcrossing.com&lt;/a&gt; is my favourite spot for that.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark</dc:creator><pubDate>Tue, 12 Mar 2013 23:47:50 -0000</pubDate></item><item><title>Re: How to Get Into Tabletop Role-playing</title><link>http://pressxordie.com/2013/03/11/how-to-get-into-tabletop-role-playing/#comment-826112754</link><description>&lt;p&gt;I have...&lt;/p&gt;&lt;p&gt;&lt;a href="http://images.wikia.com/starwars/images/9/9e/KOTORguide.jpg" rel="nofollow noopener" target="_blank" title="http://images.wikia.com/starwars/images/9/9e/KOTORguide.jpg"&gt;http://images.wikia.com/sta...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;...but no one to play with.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TheRevanchist</dc:creator><pubDate>Mon, 11 Mar 2013 19:09:01 -0000</pubDate></item><item><title>Re: My Game of the Year: Bastion</title><link>http://pressxordie.com/2011/12/22/my-game-of-the-year-bastion/#comment-798957688</link><description>&lt;p&gt;Yes, I feel the same way&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">jiacheng.li</dc:creator><pubDate>Thu, 14 Feb 2013 06:55:57 -0000</pubDate></item><item><title>Re: My Game of the Year: Bastion</title><link>http://pressxordie.com/2011/12/22/my-game-of-the-year-bastion/#comment-798956545</link><description>&lt;p&gt;I need Material&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">jiacheng.li</dc:creator><pubDate>Thu, 14 Feb 2013 06:54:24 -0000</pubDate></item><item><title>Re: Bayonetta 2 From All Angles</title><link>http://pressxordie.com/2013/01/16/bayonetta-2-from-all-angles/#comment-770470313</link><description>&lt;p&gt;BIAS&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Caveman Johnson </dc:creator><pubDate>Wed, 16 Jan 2013 17:46:02 -0000</pubDate></item><item><title>Re: Retrospective: TIE Fighter</title><link>http://pressxordie.com/2011/06/24/retrospective-tie-fighter/#comment-737259736</link><description>&lt;p&gt;I LOVE this game!!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Narvekm</dc:creator><pubDate>Sat, 15 Dec 2012 07:38:24 -0000</pubDate></item><item><title>Re: My Game of the Year: Tokyo Jungle</title><link>http://pressxordie.com/2012/12/12/my-game-of-the-year-tokyo-jungle/#comment-736655243</link><description>&lt;p&gt;I remember first playing this game at Eurogamer Expo in September and I loved just how fresh the idea was. It's something zany like this that you kinda think "Oh, only the Japanese could come up with something as bonkers as this." But they're right, and it's kind of a slight to Western developers who are still tied up in war and shooters and all that lark, that anything original and new seemingly has to come from somewhere where these games are the polar opposite from commonplace.&lt;/p&gt;&lt;p&gt;I've not sunk many hours into it since I bought it, admittedly, but it's definitely deserving of its place in the mix though. Kinda hard to believe that over in Japan that this was a full-fledged, boxed retail game though, but the risk of moving it to PSN over here paid off. Can't say it would have got a great reception at retail, given the core concept.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Henderson</dc:creator><pubDate>Fri, 14 Dec 2012 20:34:05 -0000</pubDate></item><item><title>Re: My Game of the Year: Tokyo Jungle</title><link>http://pressxordie.com/2012/12/12/my-game-of-the-year-tokyo-jungle/#comment-735548270</link><description>&lt;p&gt;I haven't even started the story yet. My sister and wife were kind enough to play the survival with me for a few hours earlier today, and after that I've come to the conclusion that my only real niggle is the toxic gas. It's just annoying. Still, I'm glad I bought it.&lt;/p&gt;&lt;p&gt;I thought the game was only local coop though?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Darrell Drake</dc:creator><pubDate>Thu, 13 Dec 2012 22:08:16 -0000</pubDate></item><item><title>Re: My Game of the Year: Tokyo Jungle</title><link>http://pressxordie.com/2012/12/12/my-game-of-the-year-tokyo-jungle/#comment-735154628</link><description>&lt;p&gt;I haven't had a chance to play the coop! I wanted to do it with a friend, rather than with randoms, and so it just never happened. We shall have to give it a shot!&lt;/p&gt;&lt;p&gt;Thank you for your kind words, as well. The GotY discussions are going to be interesting this year....&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Colin Dettmar</dc:creator><pubDate>Thu, 13 Dec 2012 14:08:01 -0000</pubDate></item><item><title>Re: My Game of the Year: Tokyo Jungle</title><link>http://pressxordie.com/2012/12/12/my-game-of-the-year-tokyo-jungle/#comment-734812360</link><description>&lt;p&gt;I bought this game after reading the article. The article got me interested; the coop struck the killing blow. Good nomination.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Darrell Drake</dc:creator><pubDate>Thu, 13 Dec 2012 07:25:50 -0000</pubDate></item><item><title>Re: Of Daughters and Dishonored (Spoilers)</title><link>http://pressxordie.com/2012/10/28/of-daughters-and-dishonored/#comment-733170164</link><description>&lt;p&gt;I began to reply by explaining what I did, only to realize I'd already covered that in the article. But yeah, your approach certainly changes her. It's somewhat polarized and could have been done better, but that doesn't mean it wasn't done well in my book.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Darrell Drake</dc:creator><pubDate>Tue, 11 Dec 2012 09:48:10 -0000</pubDate></item><item><title>Re: Of Daughters and Dishonored (Spoilers)</title><link>http://pressxordie.com/2012/10/28/of-daughters-and-dishonored/#comment-733169290</link><description>&lt;p&gt;Thank you! :V I turned the face around for you.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Darrell Drake</dc:creator><pubDate>Tue, 11 Dec 2012 09:46:52 -0000</pubDate></item></channel></rss>